This Week in Beagle #10

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Hello everyone. A typical week for development. Let’s go over everything. BeagleBoard Rust Imager Pocketbeagle2 MSPM0 support Pocketbeagle2 uses MSPM0 as both EEPROM and ADC. The EEPROM is used to store board-specific information in all BeagleBoard boards for easier debugging and differentiation of different revisions. While the pb2_mspm0 driver supports updating firmware, it isn’t suitable […]

This Week in Beagle #8

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Hello everyone. I have been traveling for the last few weeks due to some family functions. Additionally, I was primarily working on Pocketbeagle2 stuff, which wasn’t public yet, so I also lacked content. Now that Pocketbeagle2 has been announced, I can start talking about it. So, let’s get to it. Pocketbeagle2 MSPM0 Driver In Pocketbeagle2, […]

This Week in Beagle ROUND-UP: November/December ’24

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“This Week in Beagle” is a weekly blog series by BeagleBoard.org’s own Ayush Singh that highlights significant contributions he and others are making in the open-source community. In November/December, Ayush and other community members teamed up on advances in: November 11th: Rust Imager Upgrades and Devicetree Nexus Node Schemas and Dynamic Aliasing Novembert 18th: Devicetree […]

This Week in Beagle #7

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Hello everyone. I was busy with the Linux kernel for most of the week. Let’s go over everything. MicroBlocks Updates MicroBlocks dev branch recently broke the MicroBlocks Zephyr Port. I sent a patch to the Discord channel, and it has been fixed. Devicetree Compiler A lot of work this week was focused on the device […]

This Week in Beagle #4

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Hello everyone. Another light week here. Let’s go over everything. BeagleBoard Rust Imager Continuing the trend from previous weeks, many developments took place in BeagleBoard Rust Imager. MacOS Thanks to help from Zain, BeagleBoard Rust Imager SD card flashing finally works on MacOS. With this, it is now possible to flash Linux images to an […]

BeagleY-AI: Easy AI for Everyone

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Computers are the primary driver of technology and BeagleBoard.org Foundation is bringing back the open nature of early computers with BeagleY®-AI, a move critical to innovation, business and education. BeagleY®-AI is about the size of a business card and is compatible with popular accessories, add-on hardware and enclosures available for similar sized computers, but it […]

The Latest in Fashion—A Smart Dress That Can Pour You a Drink

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Meet DRINKBOT 2.0 — the perfect blend of fashion, technology, and mixology. Created through a collaboration with BeagleBoard and renowned designer Anouk Wipprecht, the stylish outfit made its debut at Embedded World 2024. Available as either a dress or a suit, DRINKBOT 2.0 uses voice commands, the BeagleY-AI, and a built-in 3D-printed cocktail system to […]

Whitepaper preview: A Beast in Function but Not in Cost: How HALaser Leveraged BeagleBone to Break into a Closed Market

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What do microchips, stone-washed jeans, 3D printing, paint removal, and meat products have in common? All rely on laser marking, which uses a focused beam of light to ‘mark’ a surface with symbols or patterns. It’s an intricate process controlled by a system of highly specialized software and hardware components. Building such a system demands […]

BeagleBone® AI-64, our first broadly available 64-bit open hardware single board computer

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Updated: BeagleBone® AI-64 represents a major milestone for BeagleBoard.org, satisfying some of the most requested features from our developer community.

Updated: BeagleBone® AI-64 represents a major milestone for BeagleBoard.org, satisfying some of the most requested features from our developer community.

Device Tree: Supporting Similar Boards – The BeagleBone Example

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Most of the BeagleBone boards from BeagleBoard.org share the same form factor, have the same headers and therefore can accept the same extension boards, also known as capes in the BeagleBoard world. Of course, a careful PCB design was necessary to make this possible. This must have been relatively easy with the early models (BeagleBone […]