• [00:00:10] <CruNcher> tegra 2 isnt tegra 1 yep
  • [00:00:27] <mru> I was watching the first vid
  • [00:00:58] <CruNcher> yep tegra 1 was presented as the sodim board with the possibility of the extension board
  • [00:01:21] <CruNcher> not sure what Samsung and Microsoft though use for the Zune HD or the YP-M1
  • [00:01:50] <mru> I guess lots of machines are already able to handle the sodimm pcb
  • [00:01:52] <CruNcher> tegra 2 was presented as 1 board with everything
  • [00:01:56] <CruNcher> like the beagleboard
  • [00:02:59] <crashovrd> it looked like the same size
  • [00:03:05] * ppotera (n=ppotera@c-69-243-129-126.hsd1.il.comcast.net) has joined #beagle
  • [00:03:07] <crashovrd> but the web site said 5"
  • [00:03:10] <CruNcher> eh nope sorry the Dev board the main board he showed into the camera wasnt :)
  • [00:03:32] <CruNcher> but it isnt as small anymore ;)
  • [00:03:48] <crashovrd> in the end it all comes down to developer support
  • [00:04:12] <CruNcher> yep OS so far looks only a few
  • [00:04:13] <crashovrd> if they offer a reference linux binary for it, i am there!
  • [00:04:29] <CruNcher> 7 zip and Xbmc
  • [00:05:23] * xpg (n=pf@port234.ds1-gjp.adsl.cybercity.dk) Quit ("Leaving")
  • [00:06:44] <CruNcher> http://tegradeveloper.nvidia.com/tegra/
  • [00:07:16] * pablo__ (n=pablo@201.250.189.175) Quit (Remote closed the connection)
  • [00:07:33] <crashovrd> http://www.anandtech.com/gadgets/showdoc.aspx?i=3714
  • [00:07:35] <CruNcher> sdk is currently only for windows CE :P
  • [00:07:39] <crashovrd> thats a good article on it
  • [00:08:23] <mru> TI seem much friendlier
  • [00:08:25] <crashovrd> "NVIDIA is supplying 5" development boards to its partners interested in Tegra 2."
  • [00:09:05] <CruNcher> mru yep
  • [00:09:56] <CruNcher> Nvidia is still very closed i mean compared to the TI Dev community :)
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  • [00:10:16] <crashovrd> in what way?
  • [00:10:24] <CruNcher> and working products are on the market :)
  • [00:10:27] <mru> do you see linux-tegra on kernel.org?
  • [00:10:33] <CruNcher> and we share :)
  • [00:10:45] <CruNcher> between these projects
  • [00:10:57] <CruNcher> Nvidia hasnt such a ecosystem yet
  • [00:11:02] <mru> exactly
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  • [00:11:37] <crashovrd> they are running android, so the kernel git has to be out there somewhere
  • [00:11:48] <mru> has it?
  • [00:11:50] <crashovrd> i am just not familiar enough with thier sub culture to know where
  • [00:11:54] <CruNcher> they run android since tegra 1 :P
  • [00:12:15] <crashovrd> so i dont think they are any more closed than TI
  • [00:12:16] <CruNcher> and now they still supply the WinCE SDk laughable ;)
  • [00:12:19] <crashovrd> ARM is common knowledge
  • [00:12:27] <crashovrd> its the GPU thats kept under lock and key
  • [00:12:39] <crashovrd> and we see the same thing with OMAP+SGX
  • [00:12:52] * pfoetchen (n=pfoetche@dslb-094-217-205-021.pools.arcor-ip.net) has joined #beagle
  • [00:13:09] <crashovrd> so i think of them as both equally closed since they both are hiding parts from you
  • [00:13:13] <CruNcher> crashovrd yeah sadly true ;)
  • [00:13:57] <CruNcher> only licensed devs get all the goodies under NDA :P
  • [00:14:24] <crashovrd> at the end of the day, i dont care what kernel/OS i am running on as long as i can get what i need done
  • [00:15:37] <crashovrd> i am not making a terraherts cluster array, so most of what linux provides is useless to me
  • [00:15:54] <crashovrd> but i do need SGX
  • [00:16:05] <CruNcher> but crashovrd the open devs would become problematic if the performance would be the same as stuff thats on the market it's just protection :)
  • [00:16:07] <crashovrd> and so linux wins by being "not windows CE"
  • [00:17:16] <CruNcher> so you sign your agreement with TI and you become part of the commercial part gaining all the power and performance you need :)
  • [00:17:22] <crashovrd> i gotta agree with the statements made by nvidia at CES, its no longer about personal computers, its about personal computING
  • [00:17:34] <crashovrd> and i see platforms like beagle as the "new PC"
  • [00:18:44] * like2wise (n=like2wis@82-171-51-231.ip.telfort.nl) has joined #beagle
  • [00:18:59] <crashovrd> i would also much rather see innovation happen in the OS instead of inheriting the sins of the fathers with a 40 year old design
  • [00:19:20] * like2wise (n=like2wis@82-171-51-231.ip.telfort.nl) Quit (Remote closed the connection)
  • [00:19:36] <crashovrd> so i do think this is an important time in our lives. just as the dawn of the PC was
  • [00:19:53] * likewise (n=likewise@82-171-51-231.ip.telfort.nl) has joined #beagle
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  • [00:20:11] <crashovrd> there are great things to be done! we have a chance to grow now that we are not tied to x86 and legacy
  • [00:20:11] * pablo__ (n=pablo@201.250.189.175) Quit ("Leaving")
  • [00:20:16] <CruNcher> sure nobody denies that but i see some reactions allready ;)
  • [00:20:36] <CruNcher> 1 will be energy suppliers will higher their prices hehe
  • [00:21:01] <CruNcher> so people not gonna really have anything from low power anyways :P
  • [00:21:32] <CruNcher> i mean sure they gonna save nature to some degree but they wont save anything ;)
  • [00:21:34] <mru> low power is necessary for battery-powered devices
  • [00:21:38] <mru> regardless of energy prices
  • [00:22:45] <crashovrd> on a side note, the main thing i like about embedded dev is that what you code matters.
  • [00:22:48] <CruNcher> yes but most of consumers think they can also save money with it :)
  • [00:22:55] <crashovrd> on the desktop you just throw a faster processor at the problem
  • [00:23:01] <crashovrd> on embedded, you got what you got
  • [00:23:37] <crashovrd> so it kind of brings back the art-of-coding that was lost
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  • [00:24:03] <crashovrd> of course we have flash now instead of ROM, so we still have that release now, patch later philosophy
  • [00:24:03] <mru> to some extent, yes
  • [00:24:33] <CruNcher> yep it stops the .NET zombie creation to some degree hehe
  • [00:24:50] <crashovrd> .NET has its place in embedded
  • [00:24:54] <crashovrd> just like Java does
  • [00:25:13] <crashovrd> both can be very powerful tools in the hands of somone skilled
  • [00:25:22] <mru> the only place .net should be embedded is where the sun don't shine
  • [00:25:37] <CruNcher> hehe
  • [00:26:21] <crashovrd> in the real world, its about the right tool for the job. and sometimes .Net/Java is that right tool
  • [00:26:27] <CruNcher> i mean it's easy you create a complete new generation of .NET coders and they never will be a problem
  • [00:26:34] <mru> I've yet to see such a situation
  • [00:26:35] <crashovrd> google went so far as to make an entire OS based on that premise
  • [00:27:12] <CruNcher> dalvik wahhh :P
  • [00:27:19] <crashovrd> so rooting for you favorite team and fanboyism is fun. but it has no place in business
  • [00:27:54] <mru> rule #1: compilers suck
  • [00:28:02] <mru> rule #2: jit compilers suck more
  • [00:28:11] <crashovrd> .net is a clean modern full featured language that speeds development and reduces common errors
  • [00:28:12] <CruNcher> hehe
  • [00:28:18] <crashovrd> so its faster time to market
  • [00:28:23] <crashovrd> and that means $$$
  • [00:28:28] <mru> faster runtime is what matters to me
  • [00:28:36] <CruNcher> yeah
  • [00:28:43] <mru> want to watch that 1080p film in 24 fps or in 0.00001 fps?
  • [00:28:53] <CruNcher> android shows that perfectly :P
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  • [00:29:15] <mru> there are no video players running _on_ android
  • [00:29:36] <CruNcher> i really hope Nokia shows Google where the hammer hangs :P
  • [00:29:40] <crashovrd> .net solves that problem very well through its interop
  • [00:29:55] <CruNcher> mru there is one hehe :P
  • [00:30:09] <CruNcher> yxflash some crazy koreans made it
  • [00:30:11] <crashovrd> i have had designs pushing 720p HD video using .net
  • [00:30:13] <mru> there is no such thing as a video player in java
  • [00:30:19] <mru> or .net
  • [00:30:25] <mru> maybe for high-level stuff
  • [00:30:30] <mru> like playlist management and guis
  • [00:30:37] <mru> but not for the actual decoding
  • [00:31:02] <crashovrd> actually, its at the mid level (or open max IL for those familiar with it) that it really shines
  • [00:31:14] <crashovrd> i would not create a codec with .net
  • [00:31:20] <crashovrd> but i would tie them together with it
  • [00:31:29] <crashovrd> as i said before, its about the right tool for the job
  • [00:31:33] <CruNcher> the decoding takes part on the framework level packetcore (openmax)
  • [00:31:41] <mru> which sucks bigtime
  • [00:31:47] <CruNcher> though you can replace the framework
  • [00:31:58] <mru> and then it's not android any more
  • [00:32:17] <CruNcher> :P
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  • [00:32:50] <CruNcher> the consumer doesnt think that way :P
  • [00:32:50] <crashovrd> there is also a neat side effect from all the metadata and IL that is used in managed languages
  • [00:32:59] <mru> this fiat here is really fast if I replace it with a ferrari
  • [00:33:00] <crashovrd> and that is that it can result in *faster* code
  • [00:33:21] <crashovrd> managed code naturually achieves what LLVM is trying to implement
  • [00:33:28] <mru> bwahahahaha
  • [00:33:30] <mru> very funny
  • [00:33:40] <mru> llvm sucks as much as anything
  • [00:34:03] <mru> I bet I can beat *any* compiler by at least 30% on average
  • [00:34:04] <crashovrd> its natural to fear that which you dont understand
  • [00:34:11] <CruNcher> mru seems hes allready one of those new generation zombies ;)
  • [00:34:15] <crashovrd> but i can tell you this: it is the future
  • [00:34:19] <mru> I understand processors
  • [00:34:45] <mru> I know how to squeeze every drop of performance out of them
  • [00:34:51] <mru> compilers simply cannot do that
  • [00:35:00] <CruNcher> crashovrd you losing knowledge and that on purpose
  • [00:35:39] <CruNcher> you getting zombinized :P
  • [00:35:42] <CruNcher> slowly
  • [00:35:56] <crashovrd> now thats the freenode i came to know and love!
  • [00:35:59] <crashovrd> ;)
  • [00:36:01] <CruNcher> so you will be no problem in the future anymore
  • [00:36:29] <crashovrd> chillax guys, no one is going to force you to do anything. and my choices of tech are not taking food or money from you
  • [00:36:43] <qball> mru: so if I send you my C code, you write cpu code for me/
  • [00:36:57] <mru> qball: if you pay me, sure
  • [00:37:27] <qball> hmm I think i stick to gcc then
  • [00:37:28] * ant__ (n=andrea@host110-252-dynamic.1-79-r.retail.telecomitalia.it) Quit ("Leaving")
  • [00:37:37] <mru> you get what you pay for...
  • [00:37:40] * crashovrd notes that his choice of tech is, however, going to take all the chicks from u guys
  • [00:37:42] <crashovrd> :D
  • [00:38:02] <crashovrd> managed coders have no dangling pointers!
  • [00:38:05] <crashovrd> \o/
  • [00:38:22] * mru said goodbye to his manager last year
  • [00:38:38] <CruNcher> hehe
  • [00:38:45] <qball> most managers do have dangling pointers!
  • [00:39:15] <mru> if garbage collection really worked, java apps would self-delete on execution
  • [00:39:29] <CruNcher> :D
  • [00:40:27] <mru> let's just say there's a reason people are willing to pay me upwards of $100 per hour for optimised assembler
  • [00:41:08] <qball> people pay me not to write assembler.. last time i did.. well the recesion is still there
  • [00:41:09] <mru> I've more than doubled the speed of some apps
  • [00:41:50] <CruNcher> http://images.anandtech.com/reviews/SoC/NVIDIA/Tegra2/tegra2blocki.jpg <- ehh how does this work tegra 1 also had 8 cores but wasn't dual core
  • [00:41:56] <CruNcher> strange mathematics
  • [00:42:00] <CruNcher> ;)
  • [00:42:02] * qball reduced the L2 access 1000 fold in his app.
  • [00:42:36] <mru> that's a high-level optimisation
  • [00:42:43] <mru> but one that's very hard to do in java or .net
  • [00:43:14] <qball> I only write assembler for atmels.. normally I stick to C
  • [00:43:22] <qball> (do check assembler to see what it produces)
  • [00:43:36] <mru> I found the only known bug in the avr32 core
  • [00:44:03] * qball pats mru on the back, and gives him a lollypop
  • [00:44:17] * qball is a terrible coder
  • [00:45:05] <CruNcher> the best coders are OS ones and most of the time also members of the Demoscene that's fact ;)
  • [00:45:19] <crashovrd> :O
  • [00:45:34] <crashovrd> the best coders are the ones who write maintable code!
  • [00:45:41] <crashovrd> maintainable
  • [00:45:44] <mru> the very best are found in all kinds of places
  • [00:46:02] <qball> the best coders are the ones that write very little code
  • [00:46:21] <qball> and drink earl-grey tea
  • [00:46:26] <mru> hacking a nice 4k demo is very, very different from writing a real app
  • [00:47:37] * likewise (n=likewise@82-171-51-231.ip.telfort.nl) has joined #beagle
  • [00:47:45] <CruNcher> true hehe you can allways see that if the Demoscener decide to make Game Engines ;)
  • [00:47:50] <qball> mru: so you gonna fix the usb crap on BB
  • [00:47:59] <mru> which part of it?
  • [00:48:08] <crashovrd> whats broken now?
  • [00:48:20] <qball> well the part where it crashes and timesout and fails utterly and painfully
  • [00:48:30] <mru> which controller?
  • [00:48:31] <qball> the part where it driving me nuts
  • [00:48:33] <mru> otg or ehci?
  • [00:48:37] <qball> otg
  • [00:48:40] <crashovrd> my USB has been running fine since the capacitor fix, dont jinx it
  • [00:49:03] <crashovrd> now, wireless drivers, is a different matter
  • [00:49:04] <qball> moment I have 2 devices via hub on otg
  • [00:49:09] <qball> it is pain and unstable
  • [00:49:13] <crashovrd> but i did trace down the root of my zd1211 issues
  • [00:49:26] <mru> try this patch: http://git.mansr.com/?p=linux-omap;a=commitdiff;h=9ddd279
  • [00:49:27] <qball> http://www.embeddedartists.com/products/displays/qvga_oled_28.php?PHPSESSID=n3ptqrn0dt4r6e7h64tf2jr290
  • [00:49:32] <crashovrd> they rewrote the driver and left out part of the original vendor driver
  • [00:49:36] <qball> gonna try to use on eof those.
  • [00:49:39] <crashovrd> so it fails on certain chip revisions
  • [00:50:47] <qball> mru: owh gonna try that one
  • [00:50:56] <mru> does wonders for me
  • [00:51:00] <qball> mru: patch is not in OE?
  • [00:53:31] <mru> maybe not
  • [00:53:32] <mru> don't know
  • [00:53:37] <mru> I build my own kernels
  • [00:54:55] <qball> and no mru recipi available.. (/me is lazy as hell)
  • [00:55:56] <qball> well gonna see if I can try it tomorrow
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  • [01:00:30] <CruNcher> crashovrd
  • [01:00:37] <Zoxc> does anyone know the the SGX driver interfaces with X11?
  • [01:00:37] <CruNcher> explain me that please ;)
  • [01:00:43] <CruNcher> http://www.youtube.com/watch?v=qWqlKBp9qQ0
  • [01:00:52] <CruNcher> http://images.anandtech.com/reviews/SoC/NVIDIA/Tegra2/tegra2blocki.jpg <- ehh how does this work tegra 1 also had 8 cores but wasn't dual core
  • [01:01:16] <CruNcher> Annandtech Quote " The SoC is made up of 8 independent processors, up from 7 in the original Tegra. "
  • [01:01:23] <crashovrd> i dont have flash on here, so i cant view that video to comment on it
  • [01:01:24] <CruNcher> ????
  • [01:01:29] <CruNcher> doesnt fit does it ;)
  • [01:01:44] <CruNcher> you shouldn't belive what others tell you ;)
  • [01:01:51] <CruNcher> and Annandtech are idiots
  • [01:02:05] <crashovrd> they are probably refering to GPU
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  • [01:03:18] <CruNcher> the same you shouldn't so much belive into managed world or soon you just get managed by others hehe
  • [01:04:09] <crashovrd> not to worry. i do it all. from asm all the way on up to managed.
  • [01:04:36] <crashovrd> i have not lost my way. i write asm when needed and mostly develop in ...
  • [01:04:37] <crashovrd> C++
  • [01:04:48] <crashovrd> thats right boys, dont really care for C
  • [01:04:55] * crashovrd starts another flame war
  • [01:05:40] <crashovrd> but in an object oriented world, its very efficient to have something glues everything together
  • [01:05:48] <crashovrd> and that is where i choose managed languages
  • [01:06:37] <crashovrd> of java and .net, my preference is for .net especially in an embedded system
  • [01:06:49] <crashovrd> the reason for that is that .net has the concept of a struct
  • [01:06:52] <crashovrd> java does not
  • [01:07:13] <crashovrd> a struct makes marshalling data in and out of the VM very efficient
  • [01:08:09] <crashovrd> the other reason being that i find Visual Studio to be the best IDE known to man
  • [01:08:16] * crashovrd drops more flame bait
  • [01:08:34] <crashovrd> developing C# with it is about as fast and efficient as you can get
  • [01:08:40] <crashovrd> and time is money
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  • [01:10:56] <CruNcher> hmmm if i look @ the nvidia presentation from 2009 again it's strange what there was on the slide :P
  • [01:11:12] <CruNcher> "8 independen processors"
  • [01:11:23] <CruNcher> and you see ARM 11, ARM 7
  • [01:11:46] <CruNcher> nowhere 3d but imaging and 2d
  • [01:12:06] <CruNcher> lol seems not even Nvidia really knows what's inside :D
  • [01:12:56] <crashovrd> the block diagram tegra2blocki.jpb shows them all
  • [01:13:19] <crashovrd> count the green squares
  • [01:13:22] <crashovrd> each is a processor
  • [01:13:40] <CruNcher> yes but it doesn't fit if Annandtech says up from the 7 if Hsun said 8 processors @ the Tegra introduction
  • [01:14:10] <CruNcher> not Tegra 2 introduction but the tegra introduction
  • [01:14:15] <mru> is that an arm11 mpcore?
  • [01:14:21] <CruNcher> @ computex
  • [01:14:44] <CruNcher> mru nope tegra 1 has no dualcore as i know
  • [01:15:08] <CruNcher> but what the hell is on the slide ARM 11 and ARM 7
  • [01:15:09] <CruNcher> :D
  • [01:15:56] <CruNcher> i guess they mixed something up maybe shit people could have guesed that someone maybe made a error and that meant ARM v7 ;)
  • [01:16:19] <CruNcher> so Cortex A8 ?
  • [01:16:24] <CruNcher> very strange
  • [01:16:28] <CruNcher> if i look back
  • [01:16:45] <mru> almost everything has a few small arm cores for managing bits and pieces
  • [01:17:35] <mru> omap4 has at least 5 arm cores that I know of in addition to the a9
  • [01:19:06] <CruNcher> http://www.hardwarezone.com/img/data/articles/2009/2917/8independent.jpg
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  • [01:19:14] <CruNcher> but that doesn't fit does it ?
  • [01:19:26] <CruNcher> that was the tegra 1 presentation :P
  • [01:20:28] <CruNcher> and know annandtech says for tegra 2 up from the 7
  • [01:20:35] <CruNcher> lol what a strange world ;)
  • [01:22:32] <CruNcher> http://www.hardwarezone.com/img/data/articles/2009/2917/roadmap.jpg;pved258e043bcb4bff <- that fits
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  • [01:27:34] <CruNcher> ARM 7 like on that slide would mean a ARM v3 core :P
  • [01:27:39] <mru> armv4
  • [01:28:36] <CruNcher> isnt that ARM7TDMI ?
  • [01:28:52] <mru> there is no core called just arm7
  • [01:30:11] <mru> there's ARM7DI, ARM7EJ-S, ARM7TDMI, ARM7TDMI-S, ARM710, ARM720, ARM740, ARM710a, ARM7100, and ARM7500
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  • [01:31:05] <CruNcher> ARM700 = ARM 7 ?
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  • [01:31:26] <mru> all of those are part of the ARM7 family
  • [01:32:08] * likewise (n=likewise@82-171-51-231.ip.telfort.nl) Quit ()
  • [01:32:19] <CruNcher> http://wapedia.mobi/en/ARM_architecture
  • [01:32:26] <CruNcher> so this is incorrect ?
  • [01:32:29] <mru> I trust arm.com more
  • [01:33:24] <CruNcher> its obsolete
  • [01:33:44] <mru> what is?
  • [01:33:57] <CruNcher> ARM7 the ARM700
  • [01:34:11] <CruNcher> so i guess you wont find it on arm.com anymore
  • [01:34:29] <CruNcher> arm v3
  • [01:35:36] <CruNcher> http://www.arm.com/support/0141_5LineCard.pdf
  • [01:38:44] <CruNcher> yeah the ARM700 never appears hehe
  • [01:38:58] <CruNcher> but it seemed to exist one day ;)
  • [01:39:53] <mru> I think it's safe to say that's not what's in the tegra
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  • [01:44:15] <mru> ok, enough trolling... bedtime here
  • [01:45:05] <CruNcher> hehe
  • [01:45:13] <CruNcher> night
  • [01:47:36] <CruNcher> mru it gets even better ;)
  • [01:47:40] <CruNcher> and more confusing
  • [01:47:41] <CruNcher> http://www.youtube.com/watch?v=H5gYSgqka1A
  • [01:47:49] <CruNcher> now its 4 cores ;)
  • [01:48:34] <CruNcher> i love this
  • [01:48:47] <CruNcher> 7 8 4 no one knows ;)
  • [01:50:17] <CruNcher> anyways if i would be the ARM guy @ the side of him i wouldn't care either another licensee so what they say doesn't matter hehe
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  • [02:08:38] <CruNcher> hey
  • [02:08:46] <CruNcher> that explains the ARM 7 :)
  • [02:09:00] <CruNcher> Annandtech Quote " Tegra 2 (like Tegra) has an ARM7 processor that is used for chip management. It handles dataflow, power management and other similar tasks. "
  • [02:09:27] <CruNcher> the pmu is the old obsolete ARM7
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  • [02:23:02] <philo> any detaills on the gpu on tegra ?
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  • [02:33:26] <CruNcher> philo that part is top secret :P
  • [02:33:40] <CruNcher> understandably
  • [02:34:13] <CruNcher> i mean it's the first time imagination get a real contender :P
  • [02:35:22] <CruNcher> and it's funny as the adreno200 is rather Nvidias old enemy ;)
  • [02:42:54] <philo> i wonder why it is that secret
  • [02:44:41] <CruNcher> because Qualcomm and Imagination also would like to know what Nvidia is gonna to launch their ;)
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  • [02:48:09] <philo> well i would have think qualcomm would have some spy there
  • [02:49:17] <CruNcher> sure but he cant look inside the chip :P
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  • [02:59:18] <CruNcher> the most interesting thing now though is how Sony is going to react with the PSP series
  • [03:00:01] <CruNcher> i mean Sony allways tried to be unique :)
  • [03:00:43] <philo> yea
  • [03:00:52] <philo> but guess they wont be this time
  • [03:00:54] <CruNcher> it's crazy to think how much powerfull compared to the Cortex A9 they try to make the PSP 2
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  • [03:01:17] <CruNcher> i guess their would be only 1 solution
  • [03:01:41] <CruNcher> and it's crazy to think about if they worked in there labs really on a Mobile Cell :D
  • [03:01:47] <philo> i think they will go with something like a arm+gpx
  • [03:02:33] <CruNcher> that's what they use with Sony Erricson :)
  • [03:02:43] <CruNcher> but not Sony Computer Entertainment
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  • [03:05:53] <CruNcher> going from a 333 Mhz RISC to Arm not unthinkable but strange :)
  • [03:07:15] <CruNcher> also they have no real own GFX solution they license SGX core the same as most :P
  • [03:08:45] <CruNcher> hmm maybe they gonna give up the PSP :P
  • [03:09:05] <philo> lol
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  • [03:22:33] <djlewis> uptime
  • [03:22:36] <djlewis> oops
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  • [03:33:50] <smackpotato> does the ti chronos have a channel
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  • [09:06:50] <rkirti> I am using my BB after ages, and all I get on booting is 40V (preceded/followed by 5-6 junk chars) on the minicom screen. Could it have something to do with nand settings having changed in the meanwhile ?
  • [09:13:59] <crashovrd> sounds like the flash has been erased
  • [09:15:15] <crashovrd> you can put MLO and UBoot on an SD card and boot with the user button pressed
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  • [09:18:21] <rkirti> crashovrd: ok, will try.
  • [09:26:52] <rkirti> crashovrd: I have a formatted SD card now (the way the wiki describes) -booting with user button pressed doesnt help
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  • [09:33:59] <crashovrd> http://code.google.com/p/beagleboard/wiki/BeagleboardRevCValidation
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  • [09:34:41] <crashovrd> if it doesnt boot, the SD card may not be partitioned properly
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  • [09:35:21] <crashovrd> alternatively there are utilites to boot it from the serial port
  • [09:40:32] <rkirti> crashovrd: I have checked the page.will check the SD card. Guess I ll have to make do with a friend's board for now. thanks
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  • [10:33:05] <rkirti> has anybody here had problems with junk appearing due to a corrupted minicom file ?
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  • [10:39:06] <qball> hmmm odd I cannot type in minicom anymore.. I can at bootloader, not at linux prompt
  • [10:39:14] <crashovrd> if your refering to the 40V+junk, that is the chips boot request sequence
  • [10:39:36] <crashovrd> it sends an identifier to request a boot loader
  • [10:56:59] <qball> hmmm how do I enable a config option in the kernel in OE.. I edited recipes/linux/linux-omap/beagleboard/defconfig but that failed
  • [10:57:41] <qball> crap nevermind
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  • [11:02:37] <qball> how do I force a rebuild.. I tried cclean
  • [11:02:40] <qball> and crebuild
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  • [11:03:19] <qball> ok. lets try removing stamps
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  • [11:13:57] <remake> How can I set the OTG Port to host mode? With my kernel image from OE the devices connected to the hub dont't work
  • [11:14:52] <qball> you need a usb-otg cable?
  • [11:14:58] <qball> something with an extra pin
  • [11:14:59] <qball> I think
  • [11:17:51] <remake> before I've replaced the kernel all worked fine. Now I have the same setup but my usb-network adapter doesn't work. And an usb-stick is also not working
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  • [11:36:30] <qball> g****** now it hangs at udev again
  • [11:36:32] <qball> [ 89.123199] BUG: soft lockup - CPU#0 stuck for 61s! [modprobe:1341]
  • [11:36:34] <qball> [ 89.129516] Modules linked in: rtc_ds1307(+) rtc_core mailbox_mach mailbox
  • [11:43:21] <qball> I think I need to use a hamer on it.
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  • [14:17:00] <quakko> hi
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  • [14:44:08] <quakko> I use a devkit8000 board and I would like to compile my own kernel for it; however I'm unsure if I need additional devboard specific patches, because besides the main linux-omap kernel I found http://gitorious.org/bearsh-devkit8000 and http://gitorious.org/~felipec/linux-omap/felipec/commits/fc-omap-2.6.32
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  • [15:08:12] <LuciusMare> ohai
  • [15:08:33] <LuciusMare> i know it might sound masochistic and weird but... have anybody tried powering a beagleboard from a solar panel?
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  • [16:00:49] <remake> How can I set the OTG Port to host mode? With my kernel image from OE the devices connected to the hub dont't work. An other kernel image which I've found works, but there is no i2c-2 avaiable
  • [16:05:58] <topi_> you can configure your kernel to only support USB HOST on the otg port
  • [16:06:25] <topi_> or then you might try to use the sysfs to change the mode, but it hasn't always worked. "echo host >mode" in the proper musb directory
  • [16:06:45] <topi_> /sys/class/musb_hdrc or similar dir
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  • [16:11:58] <remake> I don't have a musb dir in sys/class/. There's only mdio_bus, mem, mdt, misc and mmc_host
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  • [16:53:47] <LuciusMare> so,anybody tried powering beagleboard with solar panel?
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  • [17:17:57] <lft_> yay, vga output is coming along fine. I've got hsync, vsync and lsb of blue hooked up.
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  • [17:39:48] <shivap> hi
  • [17:39:59] <shivap> anybody worked on beagleboard for cpufreq
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  • [17:40:24] <philo> hi
  • [17:40:39] <philo> any guess on when the beagle will be available ??
  • [17:41:41] <koen> philo: there has been a post about that approximately once everyday for the past 4 weeks on the mailinglist
  • [17:42:18] <prpplague> koen morning bud
  • [17:42:25] <prpplague> koen whats cookin?
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  • [17:44:09] <philo> koen: i am not on the mailing list is there a log ??
  • [17:44:16] <philo> prpplague: morning
  • [17:44:46] <prpplague> philo greetings
  • [17:45:07] <shivap> have anybody worked on cpufreq for beagle
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  • [17:48:12] <koen> prpplague: converted my mythtv setup to use only dvb-c and dvb-t tuner instead of good ol' analog cable
  • [17:48:35] <prpplague> koen ahh dandy
  • [17:48:46] <koen> prpplague: turns out the software glitch I was hunting was actually a broken coax cable, the shielding broke
  • [17:48:52] <koen> prpplague: what's cooking at your end?
  • [17:49:26] <prpplague> koen trying to stay out of the office this weekend, been working 7 days a week for few months
  • [17:49:48] <prpplague> koen got a bunch of potential contract jobs, nothing solid as of yet
  • [17:50:13] <koen> the worst word in the english language "potential"
  • [17:50:30] <prpplague> koen trainer board is done, but i still havent decided on the final portions of the ShowDog
  • [17:50:33] <prpplague> koen hehe
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  • [17:51:44] <koen> I need to get some i2c stuff to use with my zippies
  • [17:53:06] <koen> once that's working I'll probably move to beagle XM + trainer
  • [17:53:14] <prpplague> koen the trainer board can be used with 3.3v i2c as well so you can interface to things like the wii nunchuck
  • [17:56:37] <prpplague> koenhttp://www.sparkfun.com/commerce/product_info.php?products_id=9281
  • [17:56:40] <prpplague> oops
  • [17:56:52] <prpplague> koen http://www.sparkfun.com/commerce/product_info.php?products_id=9281
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  • [17:57:27] <prpplague> koen the pinout for the i2c on the trainer matches that so you can solder it directly to the trainer, or just add headers
  • [17:57:49] <Aditya11> prpplague: what are you doing wiht the wiichuck?
  • [17:57:54] * koen looks
  • [17:59:00] <prpplague> Aditya11 i personally am doing nothing specific with it, i just made sure that the trainer board could be used to interface with one
  • [17:59:58] <Aditya11> fancy
  • [18:00:04] <Aditya11> those things are pretty cool
  • [18:00:14] <Aditya11> I only realized recently they talk over bluetooth
  • [18:00:25] <Aditya11> and you can use some simple C# lib to get data
  • [18:00:28] <Aditya11> pretty nice
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  • [18:00:52] <prpplague> well the nunchuck is i2c based
  • [18:04:30] <prpplague> koen you can also use these with the trainer - http://www.sparkfun.com/commerce/product_info.php?products_id=8579
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  • [18:23:28] <philo> getting confused there is another beagle planned for march ??
  • [18:28:24] <philo> ?
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  • [19:34:51] <wandern> Hrm.
  • [19:35:06] <wandern> Beagle / OE question: what is the best way to create a recipe as a custom spin of angstrom?
  • [19:35:25] <wandern> I assumed it was in the overlay directory; copy the .bb there, make the modifications there
  • [19:35:58] <wandern> but I am new at OE, so my assumptions may be waaaaaay off.
  • [19:36:59] <wandern> Trying to follow all the includes manually is... time consuming
  • [19:38:56] <wandern> Hrm, that could be it right there... could have sworn I set that
  • [19:39:47] <Crofton> git branches are useful also
  • [19:40:24] <wandern> Not a branch for tweaking the libc version, and otherwise...
  • [19:40:25] <wandern> hm...
  • [19:40:36] <wandern> screwing around? learning OE? Call it what you will
  • [19:41:27] <wandern> I can't find much documentation for OE once it's installed
  • [19:41:50] <wandern> i.e, how to best use it. modifying recipes without messing with the originals
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  • [19:52:53] <eFfeM1> wandern: http://docs.openembedded.org/usermanual/html/
  • [19:53:16] <eFfeM1> wandern: http://bitbake.berlios.de/manual/
  • [19:53:20] <wandern> I've read it
  • [19:53:23] <wandern> a few times
  • [19:53:27] <eFfeM1> once you master both, you're an OE wiz
  • [19:53:27] <wandern> what'st here is good, but...
  • [19:53:37] <wandern> several sections are "stub to be filled out later"
  • [19:53:52] <wandern> there's nothing there on modifying recipes without messing with the originals
  • [19:54:04] <wandern> I kinda figured out with the overlay directory
  • [19:54:18] <wandern> I haven't found a solid definition of what variables are used when
  • [19:54:32] <eFfeM1> personally I feel the easiest is an overlay
  • [19:54:52] <wandern> which ones are native, which ones are defined and used only by recipes (which then assume they exist)
  • [19:55:08] <eFfeM1> but if you use git and don't plan to commit, you could also hack in the original recipe, you can always go back
  • [19:55:21] <eFfeM1> depends on what you want to do
  • [19:55:30] <eFfeM1> hm, yeah variables
  • [19:55:52] <eFfeM1> I am mostly a copycat, just looking at other recipes and sometimes in the classes
  • [19:55:57] <wandern> if you hack in, you get errors with the git pull
  • [19:56:02] <wandern> have to merge everything back in
  • [19:56:04] <wandern> so overlay is easier
  • [19:56:12] <eFfeM1> and every once in a while someone here learns me something new
  • [19:56:12] <wandern> I'm copying / tweaking to
  • [19:56:27] <wandern> what I want now... is a command to output every recipes that's included
  • [19:56:31] <wandern> basically, every include
  • [19:56:31] <eFfeM1> yes, if you want to update then an overlay is better (or a git branch)
  • [19:56:43] <eFfeM1> wandern: bitbake -g
  • [19:56:52] <eFfeM1> does what you want iirc
  • [19:56:53] <wandern> hah, I knew there had to be one
  • [19:57:05] <wandern> need to dig deeper into bitbake manual now, vs just oe
  • [19:57:17] <eFfeM1> actually the other way is not there (getting a list of who uses a recipe)
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  • [19:57:25] <eFfeM1> wandern: have fun!
  • [19:57:40] <wandern> whee... "fun"
  • [19:58:05] <Aditya11> anyone using oe-dev here?
  • [19:58:14] <Aditya11> cause ti-dsplink-module definitely fails
  • [19:58:15] <eFfeM1> you're not doing this because of some masochistic character twist, are you?
  • [19:58:30] <Aditya11> same error as if I try to build dsplink outside OE
  • [19:58:46] <wandern> eFfeM1: is that question to me or Aditya11?
  • [19:59:02] <Aditya11> probably you heh
  • [19:59:07] <wandern> I want to understand the tool better, so when I need something to do xyz, I can tell it
  • [19:59:20] <wandern> and if it breaks, I can figure out how to fix it
  • [19:59:40] <eFfeM1> wandern: to you, actually Aditya11 joined in while i was typing
  • [20:00:06] <wandern> wasn't sure: messing with ti-dsplink needs some masochism
  • [20:00:28] <Aditya11> well it builds fine under oe-stable
  • [20:00:35] <eFfeM1> wandern: cool, feel free to ask questions here (but weekdays and evenings seem better wrt timing than weekends)
  • [20:00:59] <eFfeM1> wandern: agree, i am on dev head, but never fiddled with ti-dsplink
  • [20:01:08] <Aditya11> but for oe-dev it complains "implicit declaration of function 'IO_ADDRESS'"
  • [20:01:17] <Aditya11> kind of annoying
  • [20:01:28] <eFfeM1> Aditya11: same version?
  • [20:01:36] <Aditya11> yeah
  • [20:01:45] <Aditya11> I tried building outside OE too and it gives the same exact error
  • [20:01:58] <eFfeM1> Aditya11: can't verify now, not under linux, have to read a thesis report which openoffice would not grok
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  • [20:02:45] <Aditya11> it seems like it is trying to find something in kernel source
  • [20:02:54] <Aditya11> thats changed between oe-stable and oe-dev
  • [20:03:11] <Aditya11> maybe I should find what file provides IO_ADDRESS in stable
  • [20:04:22] <eFfeM1> Aditya11: good plan, grep -r on your work and/or staging dir can be your friend (although for work slow if you have buiilt many packages)
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  • [20:41:02] <Aditya11> well great
  • [20:41:10] <Aditya11> whole freaking directory is missing
  • [20:42:04] <Aditya11> stable has a kernel/arch/arm/plat-omap/include/mach
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  • [20:42:56] <Aditya11> dev on the other hand only has kernel/arch/arm/plat-omap/include/plat
  • [20:43:16] <Aditya11> in which there is io.h, except no IO_ADDRESS
  • [20:43:18] <Aditya11> goddamnit
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  • [20:47:51] <Aditya11> hmm I should try using a newer dsplinkk
  • [20:47:57] <Aditya11> maybe it will have better support
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  • [20:58:32] <qball> mru: 2.6.32 crashes on loading rtc thingy.. soft lockup :(
  • [20:59:23] <mru> 2.6.32-rc6-06423-g9ddd279 is fine here...
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  • [20:59:43] <qball> this is so frustrating
  • [20:59:52] <qball> I make a recipy that applied your patch
  • [20:59:54] <qball> worked all
  • [20:59:58] <qball> now no booty
  • [21:05:44] <mru> feel free to clone my linux-omap repo
  • [21:06:03] <mru> if you do, please use the --reference option to git clone
  • [21:06:18] <mru> assuming you have a linux-omap repo somewhere already
  • [21:06:27] <mru> then you'll only need to fetch my changes
  • [21:07:28] <qball> aah need to figure that out
  • [21:07:30] <qball> probly next week
  • [21:08:02] <mru> my upstream bandwidth is rather limited
  • [21:10:12] <Aditya11> well
  • [21:10:19] <Aditya11> 1_63 for dsplink doesn't work either
  • [21:10:20] <Aditya11> great
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  • [21:48:05] <martymacfly_> my beagleboard is stuck on uncrompessing kernel image
  • [21:48:13] <martymacfly_> anyone experienced that?
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  • [21:48:57] <crashovrd> yup
  • [21:49:11] <crashovrd> if it never finished uncompressing
  • [21:49:21] <crashovrd> it means your decompressing over the image your reading from
  • [21:49:22] <martymacfly_> yes
  • [21:50:01] <crashovrd> load the load at 0x82000000
  • [21:50:07] <crashovrd> load the image
  • [21:50:15] <crashovrd> :/ cant type today either it seems
  • [21:50:24] <martymacfly_> you sure?
  • [21:50:39] <crashovrd> there can be many causes. that is the most common
  • [21:50:41] <martymacfly_> i saw 80200000 and 80300000 in env
  • [21:50:49] <martymacfly_> but no 8200000
  • [21:51:23] <crashovrd> once the image is decompressed, its jettisoned
  • [21:51:30] <crashovrd> so you can put it anywhere that is out of the way
  • [21:51:59] <crashovrd> i use the 82000000 and can verify that it works
  • [21:52:38] <martymacfly_> my loadaddr is 0x80200000 is that correct?
  • [21:52:47] <mru> it usually works
  • [21:53:03] <crashovrd> as long as you dont have a large kernel image, 80200000 works
  • [21:53:30] <martymacfly_> and my bootcmd is loading from 8030000 is that correct?
  • [21:54:25] <martymacfly_> bootcmd=mmc init; fatload mmc 0 80300000 uImage; bootm 80300000
  • [21:54:52] <crashovrd> the numbers should be the same
  • [21:55:09] <crashovrd> if you see "Decompressing kernel", you are executing the right spot
  • [21:55:27] <martymacfly_> so what's wrong i dont understand
  • [21:56:02] <crashovrd> if you dont see ".... Done.", then its most likely you overwrote your kernel image during decompression
  • [21:56:15] <crashovrd> if you DO see ".... Done.", then its most likely something else
  • [21:56:25] <martymacfly_> i dont see it
  • [21:56:38] <martymacfly_> it prints loads of ... and never finish
  • [21:56:52] <crashovrd> where is the kernel image from?
  • [21:57:13] <martymacfly_> http://www.angstrom-distribution.org/demo/beagleboard/uImage
  • [21:57:42] <crashovrd> and you are using a beagleboard? not an overo or pandora or something else?
  • [21:57:52] <martymacfly_> beagleboard rev c
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  • [21:58:27] <crashovrd> i would suggest you pastebin the ENTIRE boot sequence from power on
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  • [22:00:34] <crashovrd> other things to try include, ensuring the uBoot you are using is the one they provide
  • [22:00:52] <crashovrd> bootcmd=mmc init; fatload mmc 0 82000000 uImage; bootm 82000000
  • [22:01:02] <crashovrd> and loading to a higher address as above
  • [22:01:35] <martymacfly_> oops didnt see there is actualling a ..done booting kernel at the end of line
  • [22:01:40] <martymacfly_> but it's stuck there
  • [22:01:50] <martymacfly_> http://pastebin.com/m69642fb3
  • [22:02:31] <crashovrd> is this your first boot of Angstrom?
  • [22:02:36] <martymacfly_> no
  • [22:02:41] <martymacfly_> i made billions
  • [22:02:56] <martymacfly_> and proly fucked up the env variables
  • [22:03:38] <martymacfly_> gotta restart my laptop fans are not working its gonna blow up
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  • [22:10:04] <martymacfly_> crashovrd, anything wrong with my env variables?
  • [22:13:31] <crashovrd> not that i see. but i am not an expert parser
  • [22:13:48] <crashovrd> so if in doubt, erase the environment block and let uboot use defaults
  • [22:14:53] <martymacfly_> wich one?
  • [22:15:05] <martymacfly_> bootcmd?
  • [22:15:19] * naeg (n=naeg@194.208.239.170) Quit (Read error: 60 (Operation timed out))
  • [22:15:29] <crashovrd> there is a series of flash commands you can issue
  • [22:15:43] <crashovrd> that will erase the NAND block that uboot stores its variables in
  • [22:16:16] <crashovrd> what i usually do when testing is this:
  • [22:16:40] <crashovrd> i open notepad and paste the EXACT setenv bootargs that i want to use
  • [22:16:49] <crashovrd> and then mmc init and load commands
  • [22:17:07] <crashovrd> then when i boot my beagle, i hit a key to interrupt loading
  • [22:17:17] <crashovrd> then i copy paste the text to the terminal program
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  • [22:18:14] <crashovrd> setenv bootargs console=${console} ${optargs} root=/dev/mmcblk0p2 rw rootfstype=ext3 rootwait
  • [22:18:23] <crashovrd> is the one you want to boot from mmc
  • [22:18:31] <crashovrd> so just substitue the $(console)
  • [22:18:55] <crashovrd> setenv bootargs console=ttyS2,115200n8 root=/dev/mmcblk0p2 rw rootfstype=ext3 rootwait
  • [22:19:08] <crashovrd> mmc init
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  • [22:19:23] <crashovrd> fatload mmc 0 82000000
  • [22:19:34] <crashovrd> crap, should say uImage at the end
  • [22:19:40] <crashovrd> bootm 82000000
  • [22:20:01] <martymacfly_> ok i'll try
  • [22:20:01] <crashovrd> and that way you ignore everything set in the environment
  • [22:20:29] <crashovrd> make sure console is set properly otherwise the kernel dump to the framebuffer device and you wont see it
  • [22:21:40] <crashovrd> this all assumes you are using the serial port and not the USB port to talk to your beagle
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  • [22:22:27] <crashovrd> other than that, i have used that kernel image you referenced and can tell you that it did work for me
  • [22:22:32] <martymacfly_> i'm using a serial to usb port
  • [22:22:45] <martymacfly_> its ttyUSB0
  • [22:23:04] <crashovrd> that should be fine just as long as it hooks to the serial port on beagle and not the usb port on beagle
  • [22:23:21] <evilGenius> Hi, I'm considering the beagleboard or a hobby project. Does anyone know if the new beagleboard revision (rev D) will include integrated bluetooth/wifi like the gumstix overo?
  • [22:23:23] <martymacfly_> dang it works!
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  • [22:26:54] <Crofton|work> sakoman_, any shaking over there?
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  • [23:34:25] <quakko> hi, i compiled the linux-omap with the codesourcery toolchain, which both came with my devkit8000, but when i boot the kernel, it stops right after uncompressing :(
  • [23:34:28] * torusle (n=nils@d041126.adsl.hansenet.de) has joined #beagle
  • [23:34:31] <quakko> did anyone run into similar problems?
  • [23:34:32] <torusle> hiho
  • [23:34:49] <mru> lilo
  • [23:34:55] <mru> oops, wrong architecture
  • [23:35:02] <torusle> hehe..
  • [23:35:06] <quakko> :)
  • [23:36:09] <quakko> i boot from an sd card; the original uImage works; my replacement does not :(
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  • [23:37:06] <torusle> does anyone has a nice idea for a DSP project? I'm playing with the idea to publish an article in a magazin, and I need something small but interesting...
  • [23:37:28] <mru> hmm... video codecs are out then...
  • [23:37:39] <quakko> did anyone of you successfully compile a kernel for the devkit8000?
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  • [23:39:10] <torusle> d??h.... x-server crash.
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  • [23:39:46] <torusle> never again I'll buy notebooks with ati mobile chips...
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  • [23:40:08] <torusle> anyway... video is out.. a way to large topic...
  • [23:40:17] <mru> I prefer intel gfx on laptops
  • [23:40:28] <quakko> @torusle: artikel in elektor?
  • [23:40:38] <torusle> and the cool video accelerator blocks are not public yet...
  • [23:41:13] <mru> they're hard to use too
  • [23:41:14] <torusle> quakko, nope. something for the german market... can't give names yet.. I'm still negotiating.
  • [23:41:18] <mru> even if you did have the docs
  • [23:41:46] <torusle> mru... I have the docs, from the OMAP3450, but don't tell anyone :-)
  • [23:42:13] <quakko> @torusle: wu?te gar nicht, da? es da noch alternativen gibt ;)
  • [23:42:22] <mru> torusle: I have them too
  • [23:42:37] <qball> hmm
  • [23:42:42] <quakko> did you sign an NDA?
  • [23:42:55] <mru> I do have an nda with TI
  • [23:42:59] <quakko> ah
  • [23:43:09] <torusle> mru: I had an NDA with TI...
  • [23:43:10] <mru> but those 3450 docs are on the public web if you know where to look
  • [23:44:01] <qball> aah I love NDA's
  • [23:44:31] <torusle> otoh I don't understand why they make such a big fuzz about these accelerators. They're nice but not earthshaking either..
  • [23:45:02] <qball> f you do not make a fuzz
  • [23:45:06] <qball> you are not importttant
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  • [23:47:38] * torusle could do a big biquad filter bank for audio....
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